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Comments (55)

What do you think?
image.png

your engine got added to d7 list :D

I love the intro :)

really good looking, love all of the dynamic fluid motion.

This game really deserves more likes.

V3:

WS = direction of camera

A/D = sideways

SHIFT = down

SPACE = up

X = close window

Mouse cursor to look around, I've locked the rotation at 90/-90° to make it less confusing

V1 and V2:

WASD to walk

SPACE to jump

SHIFT to run

V to Zoom

E/Q to lean [only in V1]

Mouse to look around

RMB to aim [only in V1]

Credits:

V1

It isn't a game, it's based on this (though modified) tutorial series https://www.youtube.com/watch?v=tX_x4iYvspU

Thanks @TheGreenFlash for this fantastic tutorial series!

I didn't make the rifle, it was just meant to be temporary. Here's the link. Thanks @BobzGames

https://gamejolt.com/p/free-to-use-m16-sprite-animated-and-with-sound-i-m-still-going-to-3vrhekfu #shooter



all-ages

I found a bug in my Z-Rotation (it's fixed now)

. . . also . . . .

What's going on?!

This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.

NEW UPDATE!!! A fully working SKYBOX with moving SUN and LENSEFLARE!!!! (playable in browser) :D

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

New UPDATE! (playable in Browser) :D

I added Line-Rendering and I am using it to render a simple ground.

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/

NEW UPDATE!

Update soon probably in a few days, maybe earlier 😁

been working on sprite rotation https://scratch.mit.edu/projects/628814319/

What's been going on with this?